Merge pull request #364 from paulcmal/section-assets

Section assets
This commit is contained in:
Vincent Prouillet 2018-08-11 10:14:04 +02:00 committed by GitHub
commit 9675ab190d
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6 changed files with 141 additions and 13 deletions

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@ -8,7 +8,7 @@ use serde::ser::{SerializeStruct, self};
use config::Config; use config::Config;
use front_matter::{SectionFrontMatter, split_section_content}; use front_matter::{SectionFrontMatter, split_section_content};
use errors::{Result, ResultExt}; use errors::{Result, ResultExt};
use utils::fs::read_file; use utils::fs::{read_file, find_related_assets};
use utils::templates::render_template; use utils::templates::render_template;
use utils::site::get_reading_analytics; use utils::site::get_reading_analytics;
use rendering::{RenderContext, Header, render_content}; use rendering::{RenderContext, Header, render_content};
@ -33,6 +33,8 @@ pub struct Section {
pub raw_content: String, pub raw_content: String,
/// The HTML rendered of the page /// The HTML rendered of the page
pub content: String, pub content: String,
/// All the non-md files we found next to the .md file
pub assets: Vec<PathBuf>,
/// All direct pages of that section /// All direct pages of that section
pub pages: Vec<Page>, pub pages: Vec<Page>,
/// All pages that cannot be sorted in this section /// All pages that cannot be sorted in this section
@ -54,6 +56,7 @@ impl Section {
components: vec![], components: vec![],
permalink: "".to_string(), permalink: "".to_string(),
raw_content: "".to_string(), raw_content: "".to_string(),
assets: vec![],
content: "".to_string(), content: "".to_string(),
pages: vec![], pages: vec![],
ignored_pages: vec![], ignored_pages: vec![],
@ -79,8 +82,31 @@ impl Section {
pub fn from_file<P: AsRef<Path>>(path: P, config: &Config) -> Result<Section> { pub fn from_file<P: AsRef<Path>>(path: P, config: &Config) -> Result<Section> {
let path = path.as_ref(); let path = path.as_ref();
let content = read_file(path)?; let content = read_file(path)?;
let mut section = Section::parse(path, &content, config)?;
Section::parse(path, &content, config) let parent_dir = path.parent().unwrap();
let assets = find_related_assets(parent_dir);
if let Some(ref globset) = config.ignored_content_globset {
// `find_related_assets` only scans the immediate directory (it is not recursive) so our
// filtering only needs to work against the file_name component, not the full suffix. If
// `find_related_assets` was changed to also return files in subdirectories, we could
// use `PathBuf.strip_prefix` to remove the parent directory and then glob-filter
// against the remaining path. Note that the current behaviour effectively means that
// the `ignored_content` setting in the config file is limited to single-file glob
// patterns (no "**" patterns).
section.assets = assets.into_iter()
.filter(|path|
match path.file_name() {
None => true,
Some(file) => !globset.is_match(file)
}
).collect();
} else {
section.assets = assets;
}
Ok(section)
} }
pub fn get_template_name(&self) -> String { pub fn get_template_name(&self) -> String {
@ -146,6 +172,15 @@ impl Section {
pub fn is_child_page(&self, path: &PathBuf) -> bool { pub fn is_child_page(&self, path: &PathBuf) -> bool {
self.all_pages_path().contains(path) self.all_pages_path().contains(path)
} }
/// Creates a vectors of asset URLs.
fn serialize_assets(&self) -> Vec<String> {
self.assets.iter()
.filter_map(|asset| asset.file_name())
.filter_map(|filename| filename.to_str())
.map(|filename| self.path.clone() + filename)
.collect()
}
} }
impl ser::Serialize for Section { impl ser::Serialize for Section {
@ -165,6 +200,8 @@ impl ser::Serialize for Section {
state.serialize_field("word_count", &word_count)?; state.serialize_field("word_count", &word_count)?;
state.serialize_field("reading_time", &reading_time)?; state.serialize_field("reading_time", &reading_time)?;
state.serialize_field("toc", &self.toc)?; state.serialize_field("toc", &self.toc)?;
let assets = self.serialize_assets();
state.serialize_field("assets", &assets)?;
state.end() state.end()
} }
} }
@ -179,6 +216,7 @@ impl Default for Section {
components: vec![], components: vec![],
permalink: "".to_string(), permalink: "".to_string(),
raw_content: "".to_string(), raw_content: "".to_string(),
assets: vec![],
content: "".to_string(), content: "".to_string(),
pages: vec![], pages: vec![],
ignored_pages: vec![], ignored_pages: vec![],
@ -187,3 +225,69 @@ impl Default for Section {
} }
} }
} }
#[cfg(test)]
mod tests {
use std::io::Write;
use std::fs::{File, create_dir};
use tempfile::tempdir;
use globset::{Glob, GlobSetBuilder};
use config::Config;
use super::Section;
#[test]
fn section_with_assets_gets_right_info() {
let tmp_dir = tempdir().expect("create temp dir");
let path = tmp_dir.path();
create_dir(&path.join("content")).expect("create content temp dir");
create_dir(&path.join("content").join("posts")).expect("create posts temp dir");
let nested_path = path.join("content").join("posts").join("with-assets");
create_dir(&nested_path).expect("create nested temp dir");
let mut f = File::create(nested_path.join("_index.md")).unwrap();
f.write_all(b"+++\n+++\n").unwrap();
File::create(nested_path.join("example.js")).unwrap();
File::create(nested_path.join("graph.jpg")).unwrap();
File::create(nested_path.join("fail.png")).unwrap();
let res = Section::from_file(
nested_path.join("_index.md").as_path(),
&Config::default(),
);
assert!(res.is_ok());
let section = res.unwrap();
assert_eq!(section.assets.len(), 3);
assert_eq!(section.permalink, "http://a-website.com/posts/with-assets/");
}
#[test]
fn section_with_ignored_assets_filters_out_correct_files() {
let tmp_dir = tempdir().expect("create temp dir");
let path = tmp_dir.path();
create_dir(&path.join("content")).expect("create content temp dir");
create_dir(&path.join("content").join("posts")).expect("create posts temp dir");
let nested_path = path.join("content").join("posts").join("with-assets");
create_dir(&nested_path).expect("create nested temp dir");
let mut f = File::create(nested_path.join("_index.md")).unwrap();
f.write_all(b"+++\nslug=\"hey\"\n+++\n").unwrap();
File::create(nested_path.join("example.js")).unwrap();
File::create(nested_path.join("graph.jpg")).unwrap();
File::create(nested_path.join("fail.png")).unwrap();
let mut gsb = GlobSetBuilder::new();
gsb.add(Glob::new("*.{js,png}").unwrap());
let mut config = Config::default();
config.ignored_content_globset = Some(gsb.build().unwrap());
let res = Section::from_file(
nested_path.join("_index.md").as_path(),
&config,
);
assert!(res.is_ok());
let page = res.unwrap();
assert_eq!(page.assets.len(), 1);
assert_eq!(page.assets[0].file_name().unwrap().to_str(), Some("graph.jpg"));
}
}

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@ -187,7 +187,6 @@ impl Site {
section_entries section_entries
.into_par_iter() .into_par_iter()
.filter(|entry| entry.as_path().file_name().unwrap() == "_index.md")
.map(|entry| { .map(|entry| {
let path = entry.as_path(); let path = entry.as_path();
Section::from_file(path, config) Section::from_file(path, config)
@ -200,7 +199,6 @@ impl Site {
page_entries page_entries
.into_par_iter() .into_par_iter()
.filter(|entry| entry.as_path().file_name().unwrap() != "_index.md")
.map(|entry| { .map(|entry| {
let path = entry.as_path(); let path = entry.as_path();
Page::from_file(path, config) Page::from_file(path, config)
@ -216,7 +214,7 @@ impl Site {
} }
// Insert a default index section if necessary so we don't need to create // Insert a default index section if necessary so we don't need to create
// a _index.md to render the index page // a _index.md to render the index page at the root of the site
let index_path = self.index_section_path(); let index_path = self.index_section_path();
if let Some(ref index_section) = self.sections.get(&index_path) { if let Some(ref index_section) = self.sections.get(&index_path) {
if self.config.build_search_index && !index_section.meta.in_search_index { if self.config.build_search_index && !index_section.meta.in_search_index {
@ -837,6 +835,12 @@ impl Site {
} }
} }
// Copy any asset we found previously into the same directory as the index.html
for asset in &section.assets {
let asset_path = asset.as_path();
copy(&asset_path, &output_path.join(asset_path.file_name().unwrap()))?;
}
if render_pages { if render_pages {
section section
.pages .pages

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@ -40,18 +40,34 @@ While not shown in the example, sections can be nested indefinitely.
## Assets colocation ## Assets colocation
The `content` directory is not limited to markup files though: it's natural to want to co-locate a page and some related The `content` directory is not limited to markup files though: it's natural to want to co-locate a page and some related
assets. assets, for instance images or spreadsheets. Gutenberg supports that pattern out of the box for both sections and pages.
Any non-markdown file you add in the page/section folder will be copied alongside the generated page when building the site,
which allows us to use a relative path to access them.
For pages to use assets colocation, they should not be placed directly in their section folder (such as `latest-experiment.md`), but as an `index.md` file
in a dedicated folder (`latest-experiment/index.md`), like so:
Gutenberg supports that pattern out of the box: create a folder, add a `index.md` file and as many non-markdown files as you want.
Those assets will be copied in the same folder when building the site which allows you to use a relative path to access them.
```bash ```bash
└── with-assets └── research
├── index.md ├── latest-experiment
└── yavascript.js │ ├── index.md
│ └── yavascript.js
├── _index.md
└── research.jpg
``` ```
By default, this page will get the folder name (`with-assets` in this case) as its slug. In this setup, you may access `research.jpg` from your 'research' section,
and `yavascript.js` from your 'latest-experiment' directly within the Markdown:
```markdown
Check out the complete program [here](yavascript.js). It's **really cool free-software**!
```
By default, this page will get the folder name as its slug. So its permalink would be in the form of `https://example.com/research/latest-experiment/`
### Excluding files from assets
It is possible to ignore selected asset files using the It is possible to ignore selected asset files using the
[ignored_content](./documentation/getting-started/configuration.md) setting in the config file. [ignored_content](./documentation/getting-started/configuration.md) setting in the config file.

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@ -20,7 +20,7 @@ content directory `about.md` would also create a page at `[base_url]/about`.
As you can see, creating an `about.md` file is exactly equivalent to creating an As you can see, creating an `about.md` file is exactly equivalent to creating an
`about/index.md` file. The only difference between the two methods is that creating `about/index.md` file. The only difference between the two methods is that creating
the `about` folder allows you to use asset colocation, as discussed in the the `about` folder allows you to use asset colocation, as discussed in the
[Overview](./documentation/content/overview.md) section of this documentation. [Overview](./documentation/content/overview.md#assets-colocation) section of this documentation.
## Front-matter ## Front-matter

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@ -14,6 +14,8 @@ not have any content or metadata. If you would like to add content or metadata,
`_index.md` file at the root of the `content` folder and edit it just as you would edit any other `_index.md` file at the root of the `content` folder and edit it just as you would edit any other
`_index.md` file; your `index.html` template will then have access to that content and metadata. `_index.md` file; your `index.html` template will then have access to that content and metadata.
Any non-Markdown file in the section folder is added to the `assets` collection of the section, as explained in the [Content Overview](./documentation/content/overview.md#assets-colocation). These files are then available from the Markdown using relative links.
## Front-matter ## Front-matter
The `_index.md` file within a folder defines the content and metadata for that section. To set The `_index.md` file within a folder defines the content and metadata for that section. To set

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@ -78,6 +78,8 @@ word_count: Number;
reading_time: Number; reading_time: Number;
// See the Table of contents section below for more details // See the Table of contents section below for more details
toc: Array<Header>; toc: Array<Header>;
// Paths of colocated assets, relative to the content directory
assets: Array<String>;
``` ```
## Table of contents ## Table of contents