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No commits in common. "b6d9dc6e4c05c0f65cec77259f9043ed5f9a8522" and "7a1c75aa99b681e1deefa5bfc144a91a3b25c8d3" have entirely different histories.
b6d9dc6e4c
...
7a1c75aa99
227
chatapp.svg
227
chatapp.svg
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@ -11,36 +11,23 @@
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overflow="auto"
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>
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<defs>
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<symbol id="kaereste_foto">
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<circle cx="20" cy="20" r="20" fill="blue" />
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<line x1="20" y1="40" x2="20" y2="60" stroke="blue" />
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<ellipse cx="20" cy="110" rx="10" ry="50" fill="green" />
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<!-- left arm -->
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<polyline fill="none"
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stroke="blue"
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points="15,70 5,50 0,30" />
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<!-- right arm -->
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<polyline fill="none"
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stroke="blue"
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points="25,70 35,50 40,30" />
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</symbol>
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<symbol id="left_chat_message"><text style="text-align: left"></text></symbol>
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<symbol id="right_chat_message"><text style="text-align: right"></text></symbol>
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</defs>
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<script type="application/ecmascript">
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<![CDATA[
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'use strict';
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const svgns = "http://www.w3.org/2000/svg";
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// must be the same as the SVG dimensions
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const width = 300;
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const height = 500;
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const line_height = 14;
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const bubble_padding = 6;
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const bubble_spacing = 5;
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const visible_chat_area = {'top': 60, 'bottom': 500};
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const typing_speed = 7;
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const line_height = 6;
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const max_visible_lines = 10;
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const messages_y_offset = 20;
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const typing_speed = 70;
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var chat_lines_count = 0;
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var conversation_count = 0;
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/// SVG 1.1 doesn't do proper text splitting into several lines.
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@ -74,84 +61,94 @@ function split_text_into_lines(text, upper_line_length) {
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return result;
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}
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/// A class holding a text chat message.
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/// A class holding a chat message.
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///
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/// *ChatMessages are owned by a Dialog.
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function TextChatMessage(message_text, is_myself) {
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/// ChatMessages's are owned by a Dialog.
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function ChatMessage(message_text, is_myself) {
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let lines = split_text_into_lines(message_text, 28);
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let bubble_color = (is_myself)? 'white': 'pink';
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let tspans = []
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let bubbles = [];
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let container = document.getElementById('messages');
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// attributes
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this.height = 0; // height on screen when fully visible
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this.group = null; // a <g> with a transform=translate(0,y_shift) attribute
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/// Render the chat message on the screen
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this.draw = function(y_offset, y_shift) {
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let group = create_svg_node('g', {'transform': `translate(0, ${y_shift})`});
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this.draw = function() {
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let text = document.createElementNS(svgns, 'text');
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let x = (is_myself ? 190 : 110);
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let text = create_svg_node('text', {
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'x': `${x}%`,
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'font-size': `${line_height}px`,
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'text-anchor': is_myself ? 'end' : 'start'
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});
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let height_so_far = y_offset;
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text.setAttribute('x', `${x}%`);
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text.setAttribute('font-size', '14px');
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text.setAttribute('text-anchor', is_myself ? 'end' : 'start');
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lines.forEach(function(line) {
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let y = height_so_far;
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let tspan = create_svg_node('tspan', {
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'x': `${x}%`,
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'y': `${y + line_height}`, // important: y is lower text baseline
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'fill': 'green',
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'width': '5%'
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});
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let y = tspan_y_pos(chat_lines_count++);
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let tspan = document.createElementNS(svgns, 'tspan');
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tspan.setAttribute('x', `${x}%`);
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tspan.setAttribute('y', `${y}%`); // important: y is lower text baseline
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tspan.setAttribute('z', 10);
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tspan.appendChild(document.createTextNode(line));
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text.appendChild(tspan);
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tspan.setAttribute('fill', 'green');
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tspan.setAttribute('width', '5%');
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height_so_far += line_height;
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text.appendChild(tspan);
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tspans.push(tspan);
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});
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container.appendChild(group);
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group.appendChild(text); // needs to be part of the DOM *now*
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let bubble = create_bubble(text, bubble_color);
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group.appendChild(bubble);
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container.appendChild(group);
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redraw_on_top(text);
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// done making text
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// it must be in the DOM for getBBox() to work
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container.appendChild(text);
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this.height = bubble.getBBox().height + bubble_spacing;
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this.group = group;
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// make chat bubble
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const padding = 6;
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const textbox = text.getBBox();
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const y_percent = Math.round(((textbox.y - padding) / height) * 100);
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const bubble = document.createElementNS(svgns, 'rect');
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bubble.setAttribute('x', textbox.x-padding);
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bubble.setAttribute('y', `${y_percent}%`);
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bubble.setAttribute('width', textbox.width + 2*padding);
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bubble.setAttribute('height', textbox.height + 2*padding);
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bubble.setAttribute('rx', 8);
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bubble.setAttribute('fill', 'black');
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bubbles.push(bubble);
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// put stuff in dom in the right order
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container.appendChild(bubble);
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container.removeChild(text);
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container.appendChild(text);
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}
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/// Move a chat message on the screen (to simulate scrolling)
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this.shift_y_pos = function(by) {
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redraw_on_top(document.getElementById('contact_name_box'));
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this.group.setAttribute('transform', `translate(0, ${by})`);
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this.shift_y_pos = function(by, lower_visibility_boundary) {
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tspans.forEach(tspan => {
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let is_already_hidden = tspan.getAttribute('visibility') == 'hidden';
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let old = parseInt(tspan.getAttribute('y').split('%')[0]);
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let new_value = old + by;
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tspan.setAttribute('y', `${new_value}%`);
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let visibility;
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if(new_value < lower_visibility_boundary) {
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visibility = 'hidden';
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if(!is_already_hidden) {
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chat_lines_count--;
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}
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} else {
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visibility = 'visible';
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if(is_already_hidden) {
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chat_lines_count++;
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}
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}
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tspan.setAttribute('visibility', visibility);
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});
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bubbles.forEach(bubble => {
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const old = parseInt(bubble.getAttribute('y').split('%')[0]);
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const new_value = old + by;
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bubble.setAttribute('y', `${new_value}%`);
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});
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}
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}
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/// A class holding a image-based chat message.
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///
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/// *ChatMessages are owned by a Dialog.
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function ImageChatMessage(symbol_id, is_myself) {
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// attributes
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this.height = 0; // height on screen when fully visible
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this.group = null; // a <g> with a transform=translate(0,y_shift) attribute
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this.draw = function(y_offset, y_shift) {
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console.error('draw() is not implemented yet');
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}
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this.shift_y_pos = function(by) {
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console.error('shift_y_pos() is not implemented yet');
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}
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}
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function create_chat_message(content, is_myself) {
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let constr = (content.startsWith('#'))? ImageChatMessage: TextChatMessage;
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return new constr(content, is_myself);
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/// Helper function to determine the position of a chat-tspan
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function tspan_y_pos(message_index) {
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return messages_y_offset + message_index * line_height;
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}
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/// Promise-based version of setTimeout
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@ -186,40 +183,6 @@ function swipe_viewport() {
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new Promise(animate);
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}
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// Create a chat bubble around an element.
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//
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// The element must already be inside the DOM for this to work.
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function create_bubble(inner_element, color) {
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const bbox = inner_element.getBBox();
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const y_percent = Math.round(((bbox.y - bubble_padding) / height) * 100);
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let bubble = create_svg_node('rect', {
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'x': bbox.x - bubble_padding,
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'y': `${y_percent}%`,
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'width': bbox.width + 2 * bubble_padding,
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'height': bbox.height + 2 * bubble_padding,
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'rx': 8,
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'fill': color,
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});
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return bubble;
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}
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function create_svg_node(tag_name, attrs) {
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let node = document.createElementNS(svgns, tag_name);
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for(let attr in attrs) {
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node.setAttribute(attr, attrs[attr]);
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}
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return node;
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}
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/// Ensure that an element is redrawn above all other elements
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///
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/// The element's children will also be redrawn on top
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function redraw_on_top(element) {
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let parent = element.parentNode;
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parent.appendChild(parent.removeChild(element));
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}
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function removeAllChildren(parentNode) {
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while(parentNode.firstChild) {
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parentNode.removeChild(parentNode.lastChild);
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@ -230,6 +193,7 @@ function start_chat(who) {
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let indicator = document.getElementById('contact_indicator');
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indicator.childNodes[0].data = `Kontakt: ${who}`;
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removeAllChildren(document.getElementById('messages'));
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chat_lines_count = 0;
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swipe_viewport();
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switch(who) {
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@ -250,8 +214,6 @@ function start_chat(who) {
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function Dialog(chat_partner) {
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let conversation_id = ++conversation_count;
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this.messages = [];
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this.y_shift = visible_chat_area.top; // for scrolling
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this.all_elements_height = 0; // also for scrolling
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async function post_message(dialog, message, is_myself) {
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if(dialog.messages.length) await wait(message.length * typing_speed); // first message should be instant
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@ -260,18 +222,12 @@ function Dialog(chat_partner) {
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return; // Do not add messages to old conversation
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}
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let chat_message = create_chat_message(message, is_myself);
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chat_message.draw(dialog.all_elements_height, // offset
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dialog.y_shift);
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dialog.all_elements_height += chat_message.height;
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let chat_message = new ChatMessage(message, is_myself);
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chat_message.draw();
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dialog.messages.push(chat_message);
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let bottom = dialog.all_elements_height + dialog.y_shift;
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let scroll = Math.max(0, bottom - visible_chat_area.bottom);
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while(scroll > line_height) {
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dialog.y_shift -= line_height;
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scroll -= line_height;
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dialog.messages.forEach(msg => msg.shift_y_pos(dialog.y_shift));
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while(chat_lines_count > max_visible_lines) {
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dialog.messages.forEach(msg => msg.shift_y_pos(-line_height, messages_y_offset));
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await wait(50);
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}
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}
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@ -321,23 +277,22 @@ async function dialog_kaereste() {
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</script>
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<!-- [right] contact name view -->
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<g id="contact_name_box">
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<rect x="300" y="0" width="300" height="50" fill="yellow" />
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<rect x="100%" y="0" width="100%" height="10%" fill="yellow" />
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<polyline points="300,20 320,0 320,40" fill="blue" onclick="swipe_viewport()" /> <!-- XXX: these polyline points depend on the svg width -->
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<text x="375" y="30" id="contact_indicator">loading...</text>
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</g>
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<text x="125%" y="30" id="contact_indicator">loading...</text>
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<!-- [right] messages view -->
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<rect x="300" y="50" width="300" height="450" fill="aqua" />
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<rect x="100%" y="10%" width="100%" height="90%" style="stroke: green; stroke-width: 10px" fill="blue" />
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<rect id="messages_background" x="105%" y="15%" z="2" width="90%" height="85%" fill="pink" />
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<g id="messages"></g>
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<!-- [left] contact list -->
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<rect x="0" y="0" width="300" height="50" fill="yellow" />
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<text x="60" y="30">Dine kontakter</text>
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<rect x="0" y="50" width="300" height="450" style="stroke: green; stroke-width: 10px" fill="aqua" />
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<rect x="0" y="0" width="100%" height="10%" fill="yellow" />
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<text x="20%" y="30">Dine kontakter</text>
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<rect x="0" y="10%" width="100%" height="100%" style="stroke: green; stroke-width: 10px" fill="aqua" />
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<text x="15" y="75" onclick="start_chat('Ven')">Ven</text>
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<text x="15" y="100" onclick="start_chat('Mor')">Mor</text>
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<text x="15" y="125" onclick="start_chat('Kæreste')">Kæreste❤</text>
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<text x="5%" y="15%" onclick="start_chat('Ven')">Ven</text>
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<text x="5%" y="20%" onclick="start_chat('Mor')">Mor</text>
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<text x="5%" y="25%" onclick="start_chat('Kæreste')">Kæreste❤</text>
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</svg>
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Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 9.2 KiB |
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