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# Bornhack
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Django project to power Bornhack. Features include news, villages, webshop, and more.
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## Development setup
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### Clone the repo
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Clone with --recursive to include submodules:
git clone --recursive https://github.com/bornhack/bornhack-website
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If you already cloned the repository, you can add the submodules like this:
git submodule update --init --recursive
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### Virtualenv
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Create a Python 3 virtual environment and activate it:
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```
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$ virtualenv venv -p python3
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$ source venv/bin/activate
```
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### System libraries
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Install system dependencies (method depends on OS):
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- postgresql headers (for psycopg2):
- Debian: libpq-dev
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- FreeBSD: databases/postgresql93-client
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- libjpeg (for pdf generation)
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- Debian: libjpeg-dev
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- FreeBSD: graphics/jpeg-turbo
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- wkhtmltopdf (also for pdf generation):
- Debian: wkhtmltopdf
- FreeBSD: converters/wkhtmltopdf
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- fonts
- Debian: ?
- FreeBSD: x11-fonts/webfonts
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### Python packages
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Install pip packages:
```
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(venv) $ pip install -r src/requirements/dev.txt
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```
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### Postgres
You need to have a running Postgres instance (we use Postgres-specific datetime range fields). Install Postgress, and add a database `bornhack` (or whichever you like) with some way for the application to connect to it, for instance adding a user with a password.
You can also use Unix socket connections if you know how to. It's faster, easier and perhaps more secure.
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### Configuration file
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Copy dev environment settings file and change settings as needed:
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```
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(venv) $ cp src/bornhack/environment_settings.py.dist.dev src/bornhack/environment_settings.py
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```
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Edit the configuration file, setting up `DATABASES` matching your Postgres settings.
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### Database
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Is this a new installation? Initialize the database:
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```
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(venv) $ src/manage.py migrate
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```
Is this for local development? Bootstrap the database with dummy data and users:
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```
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(venv) $ src/manage.py bootstrap-devsite
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```
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### Done
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Is this for local development? Start the Django devserver:
```
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(venv) $ src/manage.py runserver
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```
Otherwise start uwsgi or similar to serve the application.
Enjoy!
## Notes
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### Add a camp
Add a new camp by running:
```
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(venv) $ src/manage.py createcamp {camp-slug}
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```
Then go to the admin interface to edit the camp details, adding the same slug
that you just used and some current dates.
You can also specify details like:
* A sponsors page, `{camp-slug}_sponsors.html` , to `sponsors/templates` .
* A frontpage, `{camp-slug}_camp_detail.html` , to `camps/templates` .
* A call for speakers page, `{camp-slug}_call_for_speakers.html` , to `program/templates` .
* A `static_src/img/{camp-slug}/logo` and add two logos:
* `{camp-slug}-logo-large.png`
* `{camp-slug}-logo-small.png`
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## Contributors
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* Alexander Færøy https://github.com/ahf
* Benjamin Bach https://github.com/benjaoming
* coral https://github.com/coral
* Henrik Kramshøj https://github.com/kramse
* Janus Troelsen https://github.com/ysangkok
* Jonty Wareing https://github.com/Jonty
* Kasper Christensen https://github.com/fALKENdk
* klarstrup https://github.com/klarstrup
* kugg https://github.com/kugg
* RadicalPet https://github.com/RadicalPet
* Reynir Björnsson https://github.com/reynir
* Ronni Elken Lindsgaard https://github.com/rlindsgaard
* Stephan Telling https://github.com/Telling
* Thomas Steen Rasmusssen https://github.com/tykling
* Víðir Valberg Guðmundsson https://github.com/valberg
* Ximin Luo https://github.com/infinity0