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2016-07-05 23:48:04 +02:00
bornhack Initial villages feature 2016-07-05 23:43:18 +02:00
camps Adding Commonmark and a template tag for that. We're going to use it in the shop app as well, so it's in its own app now (utils). 2016-05-30 21:52:01 +02:00
graphics Adding logo (and playground svg) to the mix. 2016-02-08 23:25:16 +01:00
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requirements Adding Commonmark and a template tag for that. We're going to use it in the shop app as well, so it's in its own app now (utils). 2016-05-30 21:52:01 +02:00
shop Initial villages feature 2016-07-05 23:43:18 +02:00
utils Adding Commonmark and a template tag for that. We're going to use it in the shop app as well, so it's in its own app now (utils). 2016-05-30 21:52:01 +02:00
vendor rename file, typo 2016-05-17 08:38:02 +02:00
villages Too much copy pasting going on :P 2016-07-05 23:48:04 +02:00
.gitignore Adding profile update functionality 2016-02-20 05:18:12 +01:00
Makefile Improving the setup process a bit. 2016-07-03 14:27:31 +02:00
manage.py default to production config 2016-02-09 17:18:33 +01:00
README.md Improving the setup process a bit. 2016-07-03 14:27:31 +02:00

Bornhack

Django project to power Bornhack.

Features do not include:

  • Create camp
  • Control expenses for a camp
  • Manage signups for attendees for a camp
  • ...

Quickstart

Create a virtual environment and activate it:

$ virtualenv venv
$ source venv/bin/activate

Install dependencies:

(venv) $ pip install -r requirements/development.txt

Copy environment file and change settings like DATABASE_URL:

(venv) $ cp bornhack/settings/env.dist bornhack/settings/.env

Run make

(venv) $  make

Which is equivalent with this:

(venv) $ ./manage.py migrate --settings=bornhack.settings.development
(venv) $ ./manage.py createsuperuser --settings=bornhack.settings.development
(venv) $ ./manage.py runserver --settings=bornhack.settings.development