bornhack-website/README.md

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# Bornhack
Django project to power Bornhack. Features include news, villages, webshop, and more.
## Quickstart
### Virtualenv
Create a Python 3 virtual environment and activate it:
```
$ virtualenv venv
$ source venv/bin/activate
```
### System libraries
Install system dependencies (method depends on OS):
- postgresql headers (for psycopg2):
- Debian: libpq-dev
- FreeBSD: databases/postgresql93-client
- libjpeg (for pdf generation)
- Debian: libjpeg-dev
- FreeBSD: graphics/jpeg-turbo
### Python packages
Install pip packages:
```
(venv) $ pip install -r requirements.txt
```
### Configuration file
Copy environment file template and change settings as needed:
```
(venv) $ cp bornhack/settings/env.dist bornhack/settings/.env
```
### Database
Is this a new installation? Initialize the database:
```
(venv) $ ./manage.py migrate
```
Is this for local development? Bootstrap the database with dummy data and users:
```
(venv) $ ./manage.py bootstrap-devsite
```
### Done
Is this for local development? Start the Django devserver:
```
(venv) $ ./manage.py runserver
```
Otherwise start uwsgi or similar to serve the application.
Enjoy!
## Notes
### How to add a camp
Add a new camp in the admin interface and run `
```
(venv) $ ./manage.py createcamp {camp-slug}
```
or go through the manuel process below:
* Add a new camp in the admin interface.
* Add a sponsers page, `{camp-slug}-sponsors.html`, to `sponsors/templates`.
* Add a frontpage, `{camp-slug}-camp_detail.html`, to `camps/templates`.
* Add a call for speakers page, `{camp-slug}-call_for_speakers.html`, to `program/templates`.
* Create `static/img/{camp-slug}/logo` and add two logos:
* `{camp-slug}-logo-large.png`
* `{camp-slug}-logo-small.png`
### multicamp prod migration notes
* when villages.0008 migration fails go add camp_id to all existing villages
* go to admin interface and add bornhack 2017, and set slug for bornhack 2016
* convert events to the new format (somehow)